2012 Challenge - "rEBOUND RUMBLE℠"
The game Pieces
Rebound Rumble℠ is played using compact, foam basketballs. Each robot is allowed to start with two balls in their possession and may carry three at any other point in the match. Throughout the match as balls are scored and get out of play, human players inbound the balls via a slot in the corner of the fields.
Scoring on bridges
As the end of the game is approaching, robots try balancing on their coloured bridge either individually, or with one or two robots on their alliance. The more successfully balanced at the end, the more points awarded to their alliance and added to their final score for the game. In order for the tilting bridge to be considered "balanced", no part of it may be touching the ground.
10 points is awarded if a single robot balances while 20 if two balance together and 40 if all three balance together.
Rebound Rumble℠ is played by two competing alliances on a flat, 27 x 54 ft carpeted field. The field resembles a typical basketball court. On each end there are four nets; a one-point low loop. 2 two-point middle hoops, and a three-point high hoop. Across the middle of the field there is a 4 inch high barrier along with tilting bridges. To pass through the middle of the field, a robot must either go over the barrier or cross one of the bridges.
Scoring on hoops
The two methods of scoring in this game are by (1) scoring basketballs into the nets and (2) balancing on a bridge at the end of the game.
Each alliance works toward getting as many balls as they can in the opposing team's nets. The goal in the top hoop is worth 3 points, the two in the middle are worth 2 points, and hoop on the bottom is worth 1 point.
The match lasts 2 minutes and 15 seconds and begins with a 15-second Hybrid Period in which robots operate independently of driver inputs. During this Hybrid Period, the robots follow pre-programmed instructions. Baskets scored during this period are worth extra points.
For the remaining 2 minutes of the match, drivers control robots and try to maximize their alliance points by scoring as many balls as possible or by blocking the other alliance's shots.
The match ends with robots attempting to balance on bridges located at the middle of the field. In Qualification
Matches, a robot from each alliance will also try to balance on the white Coopertition™ bridge to score
additional ranking points for each alliance.
For a full copy of the Rebound Rumble℠ game manual, click the link below